This time there didn't seem to be as much rushing ahead, though I still question Durthen's intelligence. He may be of more use to us if his tongue was removed. I guess some of the more evil of my kin had some excellent ideas. It's time to get out of this city as quick as possible though, I have a feeling we have attracted far too much attention.
Obegard could once again sense his pendant and I was definitely in the mood to figure out what was going on. Who was that mysterious girl? I did like her style, distracting Obegard so he would lose his wits. And leaving an incredibly rare (and horribly difficult to track) coin has got to be the most interesting calling card I have seen. Rather subtle - like she wants to be found, yet she wants us to search around for a week or two... Is it a trap, these folks do have many enemies. It is always easier to kill a group without attracting attention if you draw them away, rather than some large explosions in a guard-rich city.
Surprisingly enough, a woman from Obegard's school came out of Durthen's room. Either they teach their students to fall for the first thing that crosses their path (like Obegard) or Durthen shelled out for a strong potion of charming (I hope for the sake of hundreds of wizards and sorcerors, it's the latter).
So, we go and intimidate the thief that has Obie's pendant - he truly seems to be clueless--- either a skilled liar or an idiot. He's also rather slippery - he even managed to crawl over a 20 foot iron wall (I really hope that it's not too noticable....) without much of a problem. We grabbed some of his stuff as collateral, unfortunately returning the best thing he had -- we needed something to keep him in line. I decided to try and disguise myself as him to deliver the forged documents for a bunch of crates heading out in the morning -- the captain appeared to be pretty strong and intelligent and I didn't want to risk interrogating him. I tried some of the ground crew - rumors usually get around to the grunts rather quickly, even offering some gold for good information but they didn't have anything. We decided to send borrow into look inside the crates - as a cloud of fog. He slipped in, identified a crate that appeared different than the others, but unfortunately, you can't tell one liquid from another too well by sight alone. We decided to send Obegard in to grab the crate.
Unfortunately, the main cargo entrance was protected by a spell I hadn't encountered before, detecting Obie's entrance and setting off an alarm - he grabbed the crate and we rushed out, unfortunately I'm certain that we left tracks. While the others were upstairs, preparing for sleep, I hung around outside around the inn (I had almost forgotten how long humans spend sleeping!). Thank goodness our telepathic bond was still going off, because I saw the captain and a band of thugs heading towards the group in the inn. This would definitely attract attention. In luck, a band of guards was just heading down. I lied and told them the thugs had some weapons. Pretty believable. It scared most of them away.
Then Durthen and Malakar became the spokespeople for our group with the captain. Bad bad idea. Durthen would not shut up. Malakar kept relaying the conversation to me, while I was hanging around downstairs, just in case anything happened. Obegard was detecting thoughts, so it was interesting, turns out he was smuggling magic potions and poison, but Durthen's diplomatic skills left much to be desired and we didn't get too much useful, or a chance to even mark the crate. It was priceless to see the mental picture of an angry minotaur as he is handed back a miniature crate, one that could fit into the palm of your hand.
Well, we still haven't figured out why that aranea tried to kill us, what the coin is for, or much else. And we are still no closer to ridding my people of the scourge of necromancy....
I think I am starting to empathize with Borrow, this band tends to rush into action too much when they should be holding back and trying to use subterfuge more often. It was pretty effective this time, even though we didn't get as much loot as we could have otherwise.
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