The return to Dragon Keep was a welcome relief. The dwarves have finished their work and for the first time in so long I have a place of my own.
Things have been so weird for so long that I made a mistake and lowered my guard slightly. Big mistake.
There was a call to arms and when I reached the source of the trouble it was some incredible demonic/angelic thing. I had no idea what to make of it and I knew things were bad when Obegard’s only comment was “Oh crap.”
We fought for a little while and then everything went blank. Next thing I knew there was a cat in a cage and some elf I’d never seen before standing there talking about how he’d been testing us.
So here’s the disturbing part. We’ve been so used to people pushing us around that we’ve become accustomed to being pawns in some huge power struggle. But in all the games to which I’m accustomed it’s the players that introduce the pieces. Could it be that, in fact, we are the ones running this show and all that’s missing is for us to work out the rules of the game and how to use our pieces?
What a horrible, scary thought that is.
Sunday, March 9, 2008
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