Sunday, April 15, 2007

Verdatha

These winged dragon-horses have red eyes that glow in the darkness. Fire sparks from their nostrils and hooves, blazing faint trails in the sky.

CR 4

Verdatha

LE Large dragon
Init +6; Senses darkvision 60 ft., low-light vision; Listen +13, Spot +13

AC 20, touch 11, flat-footed 18 (+2 Dex, +9 natural, -1 size)
hp 42 (4d12+16 HD)
Immune electricity, fear, fire, paralysis, posison, sleep
Fort +8 Ref +6, Will +6

Speed 50 ft. (10 squares), fly 80 ft. (good)
Melee 2 claws +10 (1d8+6) and bite +5 (2d6+3)
Space 10 ft.; Reach 5 ft.
Base Atk +4; Grp +14
Atk Options Power Dive
Special Actions breath weapon

Abilities Str 23, Dex 15, Con 19, Int 6, Wis 14, Cha 12
Feats Improved Initiative, Power Dive1
Skills Intimidate +8,  Listen +132, , Spot +132, Survival +9
[1] See page 72 of the Draconomicon
[2] Verdatha have +4 racial bonus to Listen and Spot checks.

Breath Wepaon (Su) Once every 1d4+2 rounds, 25-ft. cone, 4d4 fire, Reflex DC 15 half.

Strategies and Tactics

Verdatha are steeds, specially trained to enter combat at the will of their masters. They are taught to charge, to sweep over their opponents and burn them with fire-breath, and serve as flying war-steeds for Deverenian knights. Verdatha know no fear, and are expectionally loyal.



Open Game License

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